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I am a concept artist who has been working in the games industry for the past 5 years. Some major releases I have worked on include: VALORANT and Spellbreak, but I have also contributed to many other cancelled/r&d titles throughout my career. I have an intense love for video games and wish to continue to use my craft as a medium to develop great games that I want to play. I mainly focus on character design, vfx, and props - but love working on all aspects of world building.